AR for Leap-Rift
I am extremely interested in Augmented reality, and its application toward sound – specifically spatial audio. Thus, for my Culminating Experience I made an augmented reality panner in Unity. I did this by mounting a Leap Motion on an Oculus Rift (Leap-Rift), and downloading the Leap Motion assets package for Unity. This allowed me to get my hands in the scene with near zero latency hand tracking.
Valencia (Spain) Campus
Daly, Theodore, "AR for Leap-Rift" (2015). Music Production, Technology, and Innovation. 31.