Diversified ways of approaching distinct instrumentation and arrangements for The Witcher 3 and their predominant influence in the Video Game

Diversified ways of approaching distinct instrumentation and arrangements for The Witcher 3 and their predominant influence in the Video Game

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Abstract

Through detailed analysis, I will identify and compare various cue’s taken from all zones in the game with regard to use of slavic instrumentation and vocals, orchestration/arrangements, with melodic and harmonic structure. Furthermore, certain methods of implementation, use of diegetic score and song scoring will be touched upon in correlation to the analysis in order to identify how a sense of immersion is created in the video game.

Publication Date

7-1-2017

Campus

Valencia (Spain) Campus

Diversified ways of approaching distinct instrumentation and arrangements for The Witcher 3 and their predominant influence in the Video Game

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