Themes of the Halo Trilogy: The application, significance and development of thematic material in Halo: Combat Evolved, Halo 2 and Halo 3
Is it worth it to investigate music from a video game? Unlike linear non- interactive music for visual media such as films and television, video game music is somewhat restrained by the essential interactivity, limiting its horizons of melody and harmony, probably leading some to criticize the simple and looped nature of video game music. One can argue that the Halo series/franchise has grown to massive popularity because of its unique combination of characters, plot, gameplay and art direction – one simply cannot resist being a super armored soldier shooting different aliens across the galaxy and on gigantic ring structures called Halo. But I strongly believe that Halo’s music also plays a huge part in its success; for the player conquers the galaxy and protects Earth with allies of orchestral rock and roll, choral and synth-y ambience etc... With this interest I would like to show the reader how themes are used in the Halo trilogy and how they help to connect the three episodes of the game and enhance various plot points for a game that tells a story a little more than shooting things.
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Leung, King Heng. “Themes of the Halo Trilogy: The application, significance and development of thematic material in Halo: Combat Evolved, Halo 2 and Halo 3.” Master's thesis, Berklee College of Music, 2017. https://remix.berklee.edu/graduate-studies-scoring/73.