SCORING A CHILDHOOD FAVORITE: The Grim Adventures of Billy and Mandy: Dream a Little Dream
The contents of this paper are the culmination of all the knowledge, experiences and work acquired during the year of Master of Music in Scoring for Film, Television and Video Games. Using all that we had learned, we started by finding some media that we would like to score (short film, animation, video game, script, etc.), and the tempo and markers in the media, create a mock-up and several revisions of our score for the media, prepare the score and parts, prepare for recording in one of the most esteemed and respected studios in the world, and mixing/mastering the recording for premier. Having gone to undergraduate for composition, I felt comfortable in my composition, orchestration, and preparatory skills coming into the program. I knew that my biggest challenges would be reading scenes to extract the emotion out of them and creating realistic mock-ups. I had done a little work with mock-ups and scoring for media in my undergraduate, but never really dedicated much time to either of these things. I wanted my thesis project to really showcase my style and be unlike anything else I had done before. I also knew that it was going to be hard work, but it would be worth it. This year has certainly been a strange one with the coronavirus breakout, especially with the thesis project. I hope that someone looking at this reflection in the future might be inspired, guided, and/or calmed by seeing what it was like to prepare this project in the midst of a pandemic, when nothing is certain and everything is changing all the time.
Valencia (Spain) Campus
Hull, Mark A. “SCORING A CHILDHOOD FAVORITE: The Grim Adventures of Billy and Mandy: Dream a Little Dream.” Master's thesis, Berklee College of Music, 2020. https://remix.berklee.edu/graduate-studies-scoring/164.