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Abstract
One of my biggest inspirations is “symphonic sketch” style writing, like in Distant Worlds and Final Symphony, which reframe the motifs of Final Fantasy through classical orchestration. This project’s vision was to contribute to this tradition—bridging concert and media approaches—by studying varied approaches from composers who each bring a distinctive voice to this space. The final composition is a hybrid score for a warzone style boss fight for a Chinese game company, submitted with temporary footage from the final boss of Horizon Zero Dawn : Burning Shore DLC. This paper documents the research, process, and production in composing this work, including analyzing over 100 media soundtracks across multiple genres, and the development of the thematic material. The final work, recorded in Air Studios, aims to offer one possible avenue for honoring traditional orchestral approaches while blending modern scoring techniques in game music.
Publication Date
7-1-2025
Campus
Valencia (Spain) Campus
Recommended Citation
Lo, Wesley. “Warzone Boss Fight.” Master's thesis, Berklee College of Music, 2025. https://remix.berklee.edu/graduate-studies-scoring/329.