A NEW APPROACH TO MELANCHOLY IN VIDEO GAMES

A NEW APPROACH TO MELANCHOLY IN VIDEO GAMES

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Abstract

Having won two academy awards for best original score in two consecutive years, two BAFTA awards, Grammys and several others, Gustavo Santaolalla has become one of the world’s most accomplished and renowned composers in the modern industry. In June 2013, Video Game Developer Naughty dog released a new game: titled The last of us, published by Sony. It received worldwide critical acclaim being the fifth highest rated Playstation 3 game on Metacritic, which also received the “Game of the year” award. Gustavo Santaolalla was chosen to be the composer and his musical approach along with the game has been considered to be one of the best video game scores ever made. This paper will analyze several techniques used, which instruments were considered, and also how he approaches his music to be mixed in several game situations, changing the mood according to what the player is experiencing, providing a new psychological and revolutionary effect. A new approach to melancholy in video games.

Publication Date

7-1-2016

Campus

Valencia (Spain) Campus

A NEW APPROACH TO MELANCHOLY IN VIDEO GAMES

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