On this page, you can find the Culminating Experience (CE) Projects for all graduate students from the Berklee College of Music master’s program Music Production, Technology, and Innovation (MPTI) from 2015 – present. Click on any title for more information and access to the full paper and other deliverables (if available).
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Liquid Dreams EP & The iPod Guitar: a new concept of live performance
Joan Martorell Pastor
2015The technology industry that specializes in music is highly established, resulting in a period of transition and introduction of a majority of new products in the process of production and live performance. The aim of this work is to integrate an iPod touch in the body of an electric guitar, giving the artist the ability to control speci=ic parameters of his own music from different applications in order to enrich the performance. Together with this innovative project, I will write and produce an EP of electronic rock music.
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Russafa EP
Stephen Masterson
2015For my culminating experience as part of the Music Technology Innovation masters degree, I have produced an extended play (EP) album under my artist name “Tsunami Tsteve”. The album is entitled “The Russafa EP”. Russafa is the neighborhood in Valencia, Spain where I lived during my academic year at Berklee Valencia, and as such is the place where I officially got my start as an electronic music producer. Also, Russafa is an Arabic word that means “garden”. A garden is a place where one plants seeds, cultivates things, and watches them grow. For me, this album represents me cultivating my production skills and growing as a professional.
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Dawn of the Wylde
Eugenio Moleiro
2015Dawn of the Wylde is a compilation of electronic music tracks. These tracks use elements from traditional styles of music such as classical, jazz, tango, and latin rock. These are fused with the darker, dance-oriented genres of trap and dubstep. Some experimental sounds are thrown into the mix when appropriate in order to complement the blend as well.
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Holy Heart Punctured Lung EP
Emily Newton
2015For the music portion of ‘Holy Heart Punctured Lung’, I wrote, arranged, recorded, and produced nine original songs, and I arranged, recorded and produced one cover, ‘Video Games’ written by Lana Del Rey. My goals for this LP also titled, ‘Holy Heart Punctured Lung’, were to improve upon my recording, arranging, and producing to better communicate my musical ideas in a cohesive and innovative way by reimagining any sound as an instrument.
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In My Defense
Will Pailen
2015My culminating experience is a live performance incorporating theater and music. I have weaved a short story based on the life and death of my brother. The performance is three original fully developed a cappella compositions and three short stories celebrating his life. The ideas for a lot of my sounds are influenced by experiences I have had in Egypt in 2010.
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Rebecca Pek Ga Chan
Rebecca Pek Ga Chan
2015The Culminating Experience Project is three out of the five movements. Apart from playing music with body movement, it is also a hybrid of everything I have learned in the Music Technology Innovation Program, including Composition, Programming, Sound Design, Controller building, Live Performance, Real time Arts and Logo Design. I use Max/ MSP/ Jitter to generate real time visuals and control information from motion sensor and send information to Ableton and Arduino. Ableton Live is mainly used to build back up tracks, triggering clips, loops and sound samples, manipulate sound in real time and send transport information to Max using Rewire mode. I also designed sound using Massive, Z3ta+2 and Stutter Edit, built LED Table by Arduino, and used Leap Motion, Hot hand and Orbit as performance tools.
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CE Project
Francisco Rafart
2015My Culminating experience project is a band live performance that features custom made technology and visuals. The musical style is electronic rock and the band features drums, electric guitar, Stick and electronic backing tracks. My purpose with this multi dimensional project was to think of the creation of technology and its use at the same time. This was for a simple reason: Applicability. Whenever we think of innovation we must start from the problem, not the solution. Starting with the need or problem we try to solve is a must for building something useful others can relate to. If we start from the product or a beautiful idea, and then try to find its use, it is much more likely we end up building a gadget or technology that is useless for others.
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Artist Tech Development in the Latin American Music Market
Jonathan Ruiz
2015The work contains three major concepts in research: Recording, Promoting and Live Performance. The application of this work is applied to the Music Project FERRER, a Latin American Rock & Pop project where my tasks are: Singer – Songwriter, Lead Performer and Creative Director.
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Blocks: The Journey to Becoming An Artist
Andrew Sweet
2015During this past year at Berklee College of Music Valencia, I have been working on my thesis project, also known as my Culminating Experience. As a producer and DJ, I wanted to tie both of these elements together within the project. Therefore, I chose to do a live performance, as well as compose, produce, and engineer an EP. The third component of my C.E. is a documentary, which highlights the creation process that went on throughout the year as I developed both of these projects.
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Culture, An E.P.
Mykal Wolfe
2015Culture, a debut EP, consists of 5 tracks and is approximately 20 minutes in total. Each track represents a different era or influence that has shaped my musical influence.
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Chudan-Dojo
Benjamin Zuiderweg
2015For my Culminating Experience, I will be completing my first EP under the moniker Chudan, which translates to middle ground or center of balance. The EP is titled Dojo and contains four tracks. A Dojo is a martial arts training hall dedicated to refinement of the spirit. The EP will be completed on the 28th of June and was presented on June 27th at Club 76. Although not a part of the thesis, I will also release a remix EP shortly after graduation.
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Technology in Live Performance: Redefining the Role of the Controller
Misty Jones
2014We live in a time where wearable and mobile technology is on the rise, yet we still see many musicians stuck behind their laptops on stage using more and more pre-produced music. I wanted to innovate something that would inspire musicians to step out from behind their laptops and be mobile and creative in real-time. I built something I've called "The Orbit Suit," which is made out of four Numark Orbit MIDI controllers with the intention of using the suit to perform a song live, while "remixing" an electric guitar as well during the performance.
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EP: Finding Colors
Yohahn Jo
2014The proposed project includes eight tracks in genres of Pop/R&B/Electro. As a producer and a songwriter, I collaborated with nine musicians to create these tracks.
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APP-LICATION OF WHAT I’VE LEARNED IN MTI
Alek Palmersmith
2014My culminating experience is the intersection between iOS app development and music. I have focused on learning to program and design applications, experiencing first-hand what it takes to create an app that looks and feels professional. I will break down my learning process into the main areas of focus, with a particular emphasis on the rapid prototyping of specific features, creating an app-a-day. Although my focus has been more on the learning process, rather than the final product, I do have a number of functional prototypes, with each representing a separate initial exploration of a concept to be further explored. I also explored potential for collaboration with app development through my work with Gerami Groover.